Story, logic and sound
Make things happen without writing code
Events
Rules that react to the world. When the player walks into this zone, if they are holding the key, open the door. Stack them up and you have puzzles, traps and boss fights.
Story
Dialogue, cutscenes with narration, quests with a quest log, and books you can type or write by hand with a stylus.
Sound and music
Make sound effects with sliders, write songs by picking a mood and style, or bring in your own audio files.